2013-02-03

Bug Brother's Design Rules


  • War is Peace: assume you are at war, all input is an attack, and then you can be at peace.
  • Slavery is Freedom: the more you constrain your code's behavior, the more freedom you have to act. The smaller your interface, the smaller your attack surface.
  • Ignorance is Strength: the less your code knows about, the fewer things it can break. This is the principle of least authority.

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